﻿namespace MapleServer2.Enums;

public enum PlayerState
{
    None = 0,
    Idle = 1,
    Walk = 2,
    Crawl = 3,
    Land = 4,
    Fall = 5,
    Jump = 6,
    JumpTo = 7,
    Ladder = 8,
    Rope = 9,
    Emotion = 11,
    Dead = 12,
    Hit = 13,
    WaitingSelect = 14,
    EmotionIdle = 15,
    Skill = 16,
    Spawn = 17,
    Stun = 18,
    Dash = 20,
    Push = 21,
    Talk = 22,
    Revival = 24,
    Interaction = 25,
    InteractionNpc = 26,
    Swim = 27,
    SwimDash = 28,
    Climb = 29,
    Glide = 30,
    FallDamage = 31,
    Hold = 32,
    Ride = 33,
    Transform = 34,
    TaxiCall = 37,
    Summon = 38,
    PvpWinLose = 40,
    UseFurniture = 41,
    CashCall = 42,
    GrabTarget = 43,
    Recall = 44,
    Fishing = 45,
    PlayInstrument = 47,
    TriggerEmotion = 53,
    HomeConvenient = 54,
    Homemade = 55,
    AutoInteraction = 57,
    CoupleEmotion = 58,
    Banner = 59,
    MicroGameRps = 60,
    React = 61,
    TreeWatering = 62,
    Observer = 63,
    Nurturing = 64,
    Groggy = 66,
    Rescuee = 67,
    MicroGameCoupleDance = 69,
    TriggerFollowNpc = 70,
    WeddingEmotion = 71
}
